.

NameTitleSummaryURLKeywordsCore Technology

.

LEE, PhilipSound art compositions within a virtual three-dimensional sonic environment and their potential applications.This project aims to explore the potential for abstract sound composition within a virtual 3-D space, with the inclusion of head tracking and interactive control from the user.

http://3dsonicenvironments.blogspot.com/3-D, virtual, binaural, sound art, abstract composition- Electronic Compass
- Max/MSP
- FMOD
- Midi controllers

.

DANI, HrishikeshAuralScope - An Interactive Audio Gamebook
The aim of the project is to augment the experience of conventional story listening into an interactive first person perspective gameplay style experience with the help of multimedia platform such as Flash or video-sharing website such as YouTube to drive the game engine.
http://auralscope.blogspot.comInteractive, Storytelling, Audio Game, YouTube/Flash
Multimedia tools such as Flash or Internet media such as YouTube Video Hosting

.

PATRIKIOS, Dimitris
TUB-(n)-E IN THE WORLD
I'll do recs and build an installation with pipes. I will use the pipes in order to filter or tune the recs to the pipes. I ll use their sonic characteristics in order to do that.
http://dimiboooy.wordpress.com/Pipes, installation,recordings
the core will be the pipes and the multi-speaker installation, although ill maybe use a max patch for the diffusion

.

PERALTA, Mason3D Mobile Sound EnvironmentsInspired by Google's Street View, 3DMSE brings interactive binaural audio to panoramic images so that users experience not only a photo but are fully-immersed and transported to these locations through the missing dimension of sound and HRTFs. As the title suggests, these sound environments are experienced through mobile devices and headphones, an ideal platform for technical concerns but also because users of such devices are continuously relying on and demanding more and more from their mobileshttp://sites.google.com/site/3dmobilesoundenvironments/3D, Mobile, Sound, Environment, HRTF, head-related transfer function, binaural, FMOD, Max, MSP, Google, Street View, panoramic, photoMax/MSP with Fantastick, FMOD Designer and Sandbox, MacBook Pro as server, jailbroken iPod Touch 2nd Generation, AirPhones for streaming audio (although, due to RAM requirements, streaming audio will be presented through radio headphones).

.

FOX, ColinReal time synthesis of sub atomic particle collisionsUsing procedural audio techniques in order to synthesize the sound of collisions in the hadron collider at CERN in Switzerland.
Max/Msp

.

HERRON, SimonAudio Visual Cross-overMy project aims to take attributes more commonly assosiated with visual media and use these in an audio context and vice versa. I will work with a visual artist to produce several short experimental films exploring this.
http://audiovisualexperiment.wordpress.com/
Audio-visual, Experimental Film
Screen(projector). Stereo pair.

.

MILES, Helen (Group with- Aileen Land, Ashley Snowden-Coles & Mathisse Johnston)The sonic-haptic relationship and its role in physically interactive gamingThrough our work developing a bodily-interactive football penalty game I hope to greater understand the role of sound and it's importance in such games. Through research of trends and developments in game sound, particularly interactive/movement reactive games such as the Nintendo Wii I hope to develop a sophisticated and commercially appropriate sound design linked with a haptic response.

http://digitaloffside.wordpress.com/Game sound design, Haptic feedback, Blender, FMOD, WiimoteMac supporting Blender, FMOD (linked via Python), Wiimote

.

HU, PanMy Own Halloween: Sound Design for Stop-motion AnimationThis project is aiming to explore the relationship between emotions and sounds. How the sounds can interpret the emotions of characters in the audio-visual world. http://panicaron.blogspot.comEmotions, stop-motion animation, rhythm, time-lapse- Rhythm of sounds in the Stop-motion animation
- Sound time-lapse
- Stop-motion technology

.

CRAIG, Nicol JCrichton Castle - A Sonic ResurrectionIt's a site-specific audio installation focusing on the history of
Crichton Castle. In particular we wish to sonify the wedding of 1565,
of which Mary Queen of Scots was a guest, countering that with the
Italian influenced, intriguingly infamous Francis Stewart, 5th Earl of
Bothwell, who gave the place it's unique architecture as well as large
smattering of renaissance tinged 'swashbuckling' (he liked a drink or
two).
www.wix.com/pixelsd/crichtoncastleaudio/sound installation, audio history, site-specific, multichannel,generator, 8x loudspeakers, 8x gel speakers, 2x laptops, 2x amps, 2x audio interfaces.

.

MARTYN-CLARKE, KyleCrichton Castle - A Sonic ResurrectionIt's a site-specific audio installation focusing on the history of
Crichton Castle. In particular we wish to sonify the wedding of 1565,
of which Mary Queen of Scots was a guest, countering that with the
Italian influenced, intriguingly infamous Francis Stewart, 5th Earl of
Bothwell, who gave the place it's unique architecture as well as large
smattering of renaissance tinged 'swashbuckling' (he liked a drink or
two).
www.wix.com/pixelsd/crichtoncastleaudio/sound installation, audio history, site-specific, multichannel,generator, 8x loudspeakers, 8x gel speakers, 2x laptops, 2x amps, 2x audio interfaces.

.

POULIDAKIS, Pavlos

.

JONES, Stevethe sound of memoryThe project will explore aspects of memory and obsolescence, by giving
voice to abandoned data storage in an attempt to challenge our belief
in the unfallibility of technology.
http://www.tumblr.com/follow/betterisbetter memory, technology, obsolescence, data.handmade and modified hardware, magnetic tape,
final cut pro, jitter, max/msp, protools, keynote.

.

HESTON, Christopher